![]() ![]() I would be surprised if DXVK had a 100% memory footprint. My humble my Nvidia 750Ti has twice the minimum required memory in the game specs. In the second case, by the time the match is supposed to load I'm out of memory and the appropriate amount of memory is freed to load all the assets but the grass. In the first case, if I'm lucky, I still have GPU memory before the match starts and the grass loads. I think I've traced this problem to the GPU memory usage. If I choose the mode with cinematics first, they render ok (60 fps) but then the grass is always black. ![]() If I choose kick off first, then choose a game mode with cinematics, the latter run at 1/2 fps and take forever, making the game mode unplayable, because they can't be skipped. Or I can go to one of the game modes with cinematics. a quick friendly match), in which case after a couple of tries the grass works ok and works until I close the game in any stadium and game mode. When I start the game (FIFA 19 - no demo -) with Lutris, I can either go directly to kick off (i.e. ![]() This takes me to a related question, which I don't know if it is the right place to ask. In my case, the 2nd or 3rd try the grass loads and the game works fine. Try to launch the game a couple of times and go directly to kick-off. You're setting the right exe so it should be working but it's not for some reason. I don't know mine is named FIFA19_demo.exe. ![]()
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